![]() Continue Trauma heal bonus increased to 5 (was 0).Continue Heal bonus increased to 10 (was 0).Continue currency bonus increased to 100 (was 0).Reduced nightmare Special Ridden health buff to 7.5% (was 15%).Reduce nightmare stumble resist on nightmare 25% (was 40%).Nightmare extra trauma from incap reduced to 5 (was 10).Common damage reduced by 50% (was 100%).Special Ridden damage reduced by 35% (was 75%).First aid cabinet free use increased to 1 (was 0).First aid cabinet free use increased to 2 (was 1).Continue Heal bonus increased to 25 (was 15).Continue currency bonus increased to 200 (was 150).Player Base ammo capacity increased 120% (was 100%).Player base Health increased to 115 (was 100).Player base damage increased to 120% (was 100%).Continue Trauma heal bonus increased to 25 (was 20).Continue Heal bonus increased to 75 (was 25).Continue currency bonus increased to 300 (was 250).Player base damage resist increased to 25% (was 20%).Developer Note: One of our goals this patch is to decrease the disparity between the various difficulties so there isn’t as much of a jump from Recruit to Veteran to Nightmare.Notable bug fix: Fixed an exploit that allowed players to select duplicates instead of one card.Notable bug fix: Fixed an exploit that allowed players to duplicate offensive utility items.Bots that accompany the player in Solo Campaign are randomized.Option added to play as a Ridden while in Fort Hope to practice fighting and exploring Mutation abilities.Ridden Practice Area added to Fort Hope.Tool Belts – Increase Team Quickslot Inventory by 1.Utility Belt -Increase Quickslot Inventory by 2.Belt Clip – Increase Quickslot Inventory by 1.Unlockable seasonal character skins, weapon skins, emblems, and sprays added.Holiday decorations added to Fort Hope and the Firing Range.This card type can be played in each Saferoom to gain temporary effects like instant healing, currency boosts, increasing resistances, and more.New card type added that is available through the Roving Merchants Supply Lines.Time-limited track added that provides new unlocks to spend Supply Points on.You can check out a selection of the patch notes below, or the full list through here.īack 4 Bloodis available on PS5, Xbox Series X/S, PS4, Xbox One, and PC. This includes various buffs, debuffs, spawning adjustments, AI tweaks, and much, much more. Turtle Rock had previously admitted that Back 4 Blood had turned out far more difficult than intended, and with this new update, the developer is looking to decrease the disparity across difficulties so that it isn’t as drastic of a jump going from Recruit to Veteran to Nightmare. Another new addition is a holiday seasonal event, which adds holiday decorations to Fore Hope and the Firing Range, and unlockable cosmetics such as character and weapon skins, emblems, and sprays.Ĭrucially, this update is also making a vast number of adjustments to the game’s difficulty. Meanwhile, a new time-limited supply line has also been added, as well as a new card type and new cards. ![]() ![]() Turtle Rock had previously said it was looking into ways to address the problem, and those fixes will finally be arriving with this update, with the addition of an offline campaign with progression being enabled. One of the bigger problems with Back 4 Blood was that playing the game solo wasn’t really a viable option, since progression was blocked for those who played the game offline. Developer Turtle Rock Studios is pushing out a major new free update for Back 4 Bloodtomorrow, and it’ll be bringing about a whole host of new changes and additions to the experience, many of which are things that players have been asking for since the game’s launch in October.
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